community Archive
-
0
FW:ToW System Requirements | #120
Posted on September 24, 2017In this edition of the development blog, we’re listing the minimum and recommended system requirements needed to play Freeworlds: Tides of War. System Requirements As any PC gamer will know, […] -
0
Basic Controls And Travel Methods | #119
Posted on September 9, 2017This week, we’re putting up a few brief tutorials on the game’s control scheme and travel systems for our newer players. Development Updates One of the things that made the […] -
0
Coruscant System Redesign | WDB #118
Posted on August 19, 2017Greetings and welcome to another edition of the Freeworlds: Tides of War development blog. This week we’re looking at the complete system redesign of Coruscant! Development Updates Firstly, we’d like […] -
0
Freeworlds: Tides Of War. Not Dead. Very Alive. | WDB #117 [ModDB Cross-Post]
Posted on August 5, 2017Greetings ModDB! There has been an awakening, and you’re about to feel it. A lot has happened in the approximately two-and-a-half years since our last post here. So much has […] -
1
Close Encounters Of The Conflict Kind | WDB #116
Posted on July 15, 2017A significant update to the conflicts system has been released. Read on for patch notes and more details! Development Updates Approximately two months ago, in Mid-May, we released an early […] -
1
The Bastion Makeover | WDB #115
Posted on July 3, 2017Today we’re showing off some of the work being done to upgrade and revamp the game’s star systems! More specifically: the Imperial seat of power, Bastion. Development Updates System Redesign […] -
0
Trade Routes, Bounties, and Taxes! | WDB #112
Posted on May 27, 2017We’re back! This week we’re talking about the recent uptick in trade activity happening on the server, and some of the effects its having on our universe. Development Updates In […] -
1
Conflicts Preview Released! | WDB #111
Posted on May 13, 2017A preview version of the conflicts system has gone live! Hop on the server today and try it for yourselves! Development Updates As we’ve mentioned over the last couple weeks, a […]