• Today, on the one-hundredth edition of the weekly development blog, we’re dishing on an extensive list of changes coming to ships in the next patch. Development Updates Before we get […]
  • This week we’re looking to get a better sense of the computer specifications our players are running the game on. Please fill out the survey below! Development Updates One of […]
  • Good news, everyone! Today we’re taking a look at the new normal and specular texture maps on our ships and stations. Plus we’ll explain some changes in our capital ship […]
  • In this week’s post, we’re looking for insight and guidance from our players. We’re challenging you to tell us about the things you love and the things you hate in […]
  • Today we’re discussing the future of player roles and opening the floor for ideas and speculation on how they might influence the development of the game. Development Updates One of the […]