• This week we look at the results of last week’s campaign and some of the tweaks being made and detail some minor development work. As much as I’d like to say, game mod […]
  • In this week’s Freeworlds: Tides Of War devblog, we take a close look at the first week of campaign activity, share some beautiful screenshots and peek at what our developers […]
  • This week, we take a look at the hybrid conquest-roleplaying system and get a few more hints about what’s coming next for Freeworlds: Tides of War! FriendlyFire Working on a […]
  • In this week’s development blog, we take a look at some tweaks to the in-game UI, the new hyperspace system (unveiled in last week’s devblog), and highlight some content straight […]
  • In a new turn for the Galactic News Network, we’ll be bringing you some out-of-character content to help showcase the progress being made on Freeworlds: Tides of War. Each week, […]