• In the many months since the Battle of Orinda, and the capture of Fondor and Bilbringi by the Empire, the myriad of galactic news outlets have been inundated with reports of skirmishes, raids, […]
  • Today we’re looking at a handful of mission archetypes planned for use in our upcoming scripted events system. Development Updates A few months ago, we revealed our preliminary plans for […]
  • This week we’re posing a very important question to our community: do you prefer the current movable guns, or would you like us to try implementing an X-Wing (the game) […]
  • In last week’s post, we went through all of the recent patch notes but didn’t have much chance to go in depth on any one change or feature addition. This week, […]
  • This week saw the release of a major patch, including HDR rendering and many other additions and fixes. Today’s post features the patch notes in full, as well as an […]