• This week, we’re putting up a few brief tutorials on the game’s control scheme and travel systems for our newer players. Development Updates One of the things that made the […]
  • Greetings and welcome to another edition of the Freeworlds: Tides of War development blog. This week we’re looking at the complete system redesign of Coruscant! Development Updates Firstly, we’d like […]
  • Greetings ModDB! There has been an awakening, and you’re about to feel it. A lot has happened in the approximately two-and-a-half years since our last post here. So much has […]
  • A significant update to the conflicts system has been released. Read on for patch notes and more details! Development Updates Approximately two months ago, in Mid-May, we released an early […]
  • Today we’re showing off some of the work being done to upgrade and revamp the game’s star systems! More specifically: the Imperial seat of power, Bastion. Development Updates System Redesign […]