• Relatively quiet on the development front this week. Nonetheless, our work continues! FriendlyFire Made changes to the GameCP last week. Spent some time bug-hunting and bug-fixing. Sizer Planning for an […]
  • This week we look at progress on the GameCP, influence design, capital balance and more! Friendly Fire Making progress with work on the back-end of the GameCP: GameCP now properly […]
  • This week in development, we look at the new shield punch-through mechanic, do a bit of bug hunting, discuss moving the campaign forward and talk about some community happenings. Plus, screenshots! […]
  • This week we look at the results of last week’s campaign and some of the tweaks being made and detail some minor development work. As much as I’d like to say, game mod […]
  • In this week’s Freeworlds: Tides Of War devblog, we take a close look at the first week of campaign activity, share some beautiful screenshots and peek at what our developers […]